Watermelon Game

Numbered jelly blobs, not fruit. In the game it is called Squish Merge.

Squish Merge in play: a rounded jar full of numbered jelly blobs with faces, three blobs waiting above it, three buttons below (Raise Line, Shuffle, Remove).

Free · No sign-up · About 55 MB, loaded only when you press Play

How to play

Want to play the watermelon game online? The game on this page is Squish Merge. You launch numbered jelly blobs into a jar, and two blobs with the same number merge into one with double the number. If you were searching for the suika game, it is the same kind of merge game, with numbers on the blobs instead of fruit. Read what a watermelon merge game is, or press Play above.

  1. 1. Launch

    The next blobs wait in a row above the jar. Press and hold one, pull down to aim, and release to launch it. Drag back to cancel.

    A teal 8 blob held above a jar, with a brown arrow pointing down to show the aim; a 1 blob and a 4 blob wait beside it and a few blobs sit at the bottom.
    Aiming: the arrow shows where the blob will go
  2. 2. Merge

    Two blobs with the same number merge into one blob with double the number, and the merge scores points. Merges in a row build a COMBO. The new blob is bigger: every step up has about 1.26 times the area.

    A jar with a few blobs and a new 16 blob marked +8, with COMBO ×5 shown across the bottom.
    A merge scoring +8 in a COMBO ×5 chain
  3. 3. Avoid the end

    A half-circle plate sits on each side of the jar. A plate counts once the pile has held it all the way down for half a second. When both sides count, the game ends 3 seconds later. There is no countdown timer and no revive.

    A jar packed with blobs (512, 256, 128, 64 and others) up to the red marks on the half-circle plates at its sides, with a 64 blob being aimed at the top.
    A tall pile close to the plates on both sides

Full guide: how to play

Number order

There is no fruit in this game. The blobs carry numbers, and every merge doubles the number: 1, 2, 4, 8 and on. The numbers do not stop at 4096: you can keep merging beyond it.

A jar filled with blobs of many numbers: 1, 2, 4, 8, 16, 32, 64, 128, 256 and 512, each in its own colour.
Blobs from 1 up to 512 in one jar

Each step has about 1.26 times the area of the one before, so bigger numbers are clearly bigger blobs.

New blobs start as 1 only. A number joins the supply after you have made it by merging often enough, up to 64. Blobs from 128 can only be made by merging.

All numbers in a table

Tips

  1. Changed your mind? Drag the blob back and the launch is cancelled.
  2. Both plates have to be held down for the game to end, so look at both sides, not only the one that is filling up.
  3. Merges in a row build a COMBO, so a blob you launch next to a matching one is worth thinking about.

More tips

FAQ

Is this the suika game?

No. This site is not affiliated with Aladdin X or Suika Game. The game here is called Squish Merge and is a free merge game with numbered jelly blobs instead of fruit.

Can I play the watermelon game online for free?

Yes. It is free, needs no sign-up and no installation, and runs in your browser. Nothing of the game is loaded until you press Play, and then it loads about 55 MB.

Is there a watermelon or any fruit in the game?

No. The blobs are jelly with little faces and carry numbers. Two blobs with the same number merge into one with double the number.

How does a game end?

When the pile has pushed both half-circle plates, left and right, all the way down. The game ends 3 seconds after both count. There is no countdown timer and no revive.

Does it work on a phone?

Yes. The browser version uses the phone layout on every device. On a phone, pressing Play opens the game over the whole screen, and Exit takes you back to where you were on the page.